Online
- Fixed a problem that attempted to make you double join a chat channel.
- Fixed Automatch Team Stats screen.
Gameplay
- Increase Panzerschreck accuracy at medium range from .6 to .75
- Panzer Elite Panzer Grenadiers are able to construct barbed wire when they get RoadBlocks.
- Panzer Elite Luftwaffe Flakvierling cost reduced from 300mp\35fuel to 300mp\30fuel
- Panzer Elite Marder III accuracy and damage reduced vs AT guns. Accuracy from 1 to .65, damage from 1 to .65
- Marder III has a short delay in movement when it leaves "Site Main Gun"
- British Firefly damage reduced vs AT guns from 1 to .65
- British Firefly cost increased from 420mp\100fuel to 450mp\100fuel.
- Axis Panther Cost reduced from 640mp\125fuel to 600mp\100fuel.
- Axis Panther main gun range increased from 40 to 47.5.
- Allied Sherman 76mm Upgun upgrade reduced in cost from 200mp\85fuel to 200mp\50fuel
- King Tigers and Jagdpanthers have reduced accuracy vs moving M10 Tank Destroyers.
- British FOO artillery first round does less damage, more suppression.
- Panzer Elite Sector artillery can be used on all sectors except enemy base.
- Panzer Elite Wirbelwind suppression increased.
- Stug and StuH improved vs British Emplacements and Command trucks (penetration increased, damage marginally increased).
- Fixed a bug where British Artillery would not leave overwatch mode when killed and taken over by enemy troops.
- Axis and Panzer Elite Goliaths receive camouflage similar to Fallschirmjager. When in cover and not moving, the Goliaths will be camouflaged.
Now, let us see if Relic resets.
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